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Roulette.Jackson
Roulette.jackson
Attributes
Primary Attribute Intelligence
Strength 160 (+17)
Agility 150 (+15)
Intelligence 220 (+30)
Stats
Starting Health 200
Movement Speed 2.75
Weapon Damage 44.02 (+3)
Weapon Speed 1.6
Attack Range 5
Armor 150 (+15)
Sight Range 12
Gameplay
Class Caster
Role Initiator
Implementation
Status Current
Introduced v??
Misc
Alignment Lawful Evil


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Roulette.Jackson[]

A nameless scientist, Jackson eludes the warriors of the battlefront. Unbeknownst to those who do not recognize the consequences of his presence, Jackson commands the very epidemics that they believe him to be victim to.

Jackson's suit allows him to manipulate the polarity of electrons in the atmosphere, giving him control over electricity and magnetism. With this, he can disrupt the operation of weapons, as well as immobilize biological structures with radiation.

Abilities[]


Mastermind

15% dmg dealt to shield dissapears in time




Optic beam


Level 1: Deals 30 (+5% INT) damage per second. -80 energy. 24 second cooldown.

Level 2: Deals 45 (+50% INT) damage per second. -90 energy. 23 second cooldown.

Level 3: Deals 60 (+50% INT) damage per second. -100 energy. 22 second cooldown.

Level 4: Deals 75 (+50% INT) damage per second. -120 energy. 21 second cooldown.


Magnetic presence

Magnetic Presence (passive): Jackson's presence magnetizes nearby enemies, reducing movement and attack speed.


Level 1: Reduces enemy movement and attack speed by 10%

Level 2: Reduces enemy movement and attack speed by 15%

Level 3: Reduces enemy movement and attack speed by 20%

Level 4: Reduces enemy movement and attack speed by 30%


Magnetic link

Magnetic Link: Jackson intensifies the magnetic field in the area, arcing polarized streams of electrons to nearby enemies. After dealing initial damage, enemies are chained to Jackson for up to 5 seconds. If the distance between Jackson and the enemy exceeds 4 units, the link breaks, dealing additional damage and stunning the enemy for 1 second. Enemies are silenced for the duration of the ability or until the link is broken.


Level 1: 60 (+50% INT) initial damage. 60 (+5% INT) bonus damage, if link is broken. -90 energy. 18 second cooldown.

Level 2: 90 (+50% INT) initial damage. 90 (+5% INT) bonus damage, if link is broken. -110 energy. 18 second cooldown.

Level 3: 120 (+50% INT) initial damage. 120 (+5% INT) bonus damage, if link is broken. -130 energy. 18 second cooldown.

Level 4: 150 (+50% INT) initial damage. 150 (+5% INT) bonus damage, if link is broken. -150 energy. 18 second cooldown.


Chaso theory

Chaos Theory: Jackson generates a massive static discharge in the area, causing to drawn towards jackson


Level 1: Deals 100 (+50% INT) damage when dissipated. -150 energy. 2:20 cooldown.

Level 2: Deals 200 (+50% INT) damage when dissipated. -250 energy. 2:05 cooldown.

Level 3: . Deals 350 (+50% INT) damage when dissipated. -400 energy. 1:50 cooldown.


Playing as Jackson[]

Playing against Jackson[]

Premium Guide[]

Written by Ironheeb:[1]

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